PowderSnow 5.46.0
Extends Transparent
Powder snow. It has no collision on the server, so entities and items sink through it; players wearing leather boots can stand and walk on it because the client handles their movement. Entities inside it are extinguished and take no fall damage, and freeze (see Living::doFreezeTick()). It drops nothing, even with silk touch, and is picked up with an empty bucket.
Not implemented: slowing down non-player entities inside it.
Methods
getBucketFillSound()
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public function getBucketFillSound() : \pocketmine\world\sound\SoundgetDropsForCompatibleTool()
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public function getDropsForCompatibleTool(\pocketmine\item\Item $item) : arrayhasEntityCollision()
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public function hasEntityCollision() : boolisAffectedBySilkTouch()
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public function isAffectedBySilkTouch() : boolisSolid()
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public function isSolid() : boolonEntityInside()
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public function onEntityInside(\pocketmine\entity\Entity $entity) : boolrecalculateCollisionBoxes() protected
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protected function recalculateCollisionBoxes() : array