ParticleCommand
Extends VanillaCommand
Implements ExhaustiveOverloads
Bedrock's /particle <effect> [position] spawns a particle effect by identifier (e.g. minecraft:heart_particle), or one of PocketMine's particle names once. PocketMine's /particle <name> <x y z> <xd yd zd> [count] [data] spawns count particles of a PocketMine type spread around a point.
Methods
__construct()
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public function __construct()execute()
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public function execute(\pocketmine\command\CommandSender $sender, string $commandLabel, array $args)getOverloads() 5.46.0
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public function getOverloads() : array