BreezeAttackGoal 5.46.0
Extends Goal
Breeze combat (Bedrock breeze.json): behavior.fire_at_target (0.75 s aim, wind charge, 0.2 s recovery, 0.5 s cooldown, within 16 blocks, only when standing), behavior.jump_around_target (leaps to 4-8 blocks from the target, at most 1.4 blocks per tick) and behavior.move_around_target (walks to 4-8 blocks from the target).
Constants
JUMP_COOLDOWN_TICKS
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public const JUMP_COOLDOWN_TICKS = 10JUMP_RANGE
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public const JUMP_RANGE = 24.0POST_SHOOT_TICKS
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public const POST_SHOOT_TICKS = 4PRE_SHOOT_TICKS
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public const PRE_SHOOT_TICKS = 15SHOOT_COOLDOWN_TICKS
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public const SHOOT_COOLDOWN_TICKS = 10SHOOT_RANGE
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public const SHOOT_RANGE = 16.0Properties
$breeze
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public \pocketmine\entity\monster\Breeze $breezeMethods
__construct()
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public function __construct(\pocketmine\entity\monster\Breeze $breeze)canStart()
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public function canStart() : boolgetFlags()
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public function getFlags() : intstop()
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public function stop() : voidtick()
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public function tick() : void