BreezeWindCharge 5.46.0
Extends WindCharge
Implements NeverSavedWithChunkEntity
Wind charge shot by a breeze (minecraft:breeze_wind_charge_projectile): 1 damage on a direct hit, and a burst of radius 3 with normal knockback (Java BreezeWindCharge: radius 3, player charges push 22% more). Breezes are not pushed by their own bursts. Hitting it sends it back where the attacker looks (reflect_on_hurt).
Constants
BURST_RADIUS
php
public const BURST_RADIUS = 3.0Methods
attack()
php
public function attack(\pocketmine\event\entity\EntityDamageEvent $source) : voidgetNetworkTypeId()
php
public static function getNetworkTypeId() : stringonHit() protected
php
protected function onHit(\pocketmine\event\entity\ProjectileHitEvent $event) : void