PlayerExperienceChangeEvent
Extends EntityEvent
Implements Cancellable
Called when a player gains or loses XP levels and/or progress.
Methods
__construct()
php
public function __construct(\pocketmine\entity\Human $player, int $oldLevel, float $oldProgress, ?int $newLevel, ?float $newProgress)getNewLevel()
php
public function getNewLevel() : ?intgetNewProgress()
php
public function getNewProgress() : ?floatgetOldLevel()
php
public function getOldLevel() : intgetOldProgress()
php
public function getOldProgress() : floatsetNewLevel()
php
public function setNewLevel(?int $newLevel) : voidsetNewProgress()
php
public function setNewProgress(?float $newProgress) : void