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pocketmine\network\mcpe\handler ​

Classes ​

NameKindSummary
DeathPacketHandlerclass
HandshakePacketHandlerclassHandler responsible for awaiting client response from crypto handshake
InGamePacketHandlerclassThis handler handles packets related to general gameplay
ItemStackContainerIdTranslatorclass
ItemStackRequestExecutorclass
ItemStackRequestProcessExceptionclassThrown when an error occurs during processing of an ItemStackRequest
ItemStackResponseBuilderclass
LoginPacketHandlerclassHandles the initial login phase of the session
PacketHandlerclassHandlers are attached to sessions to handle packets received from their associated clients
PacketHandlerActionenum
PacketHandlerInspectorclassUses reflection to find out what packets a PacketHandler class type will actually process, so that decoding can be skipped for packets that
PreSpawnPacketHandlerclassHandler used for the pre-spawn phase of the session
ResourcePacksPacketHandlerclassHandler used for the resource packs sequence phase of the session
SessionStartPacketHandlerclass
SilentDiscardclassWhen a packet's default handler isn't overridden, packets will normally be dropped without decoding and a debug message will be logged
SpawnResponsePacketHandlerclass

VanillaMine is a fork of PocketMine-MP, maintained by Luxury Nodes. Not affiliated with the PMMP team or Mojang.