pocketmine\network\mcpe\handler
Classes
| Name | Kind | Summary |
|---|---|---|
| DeathPacketHandler | class | |
| HandshakePacketHandler | class | Handler responsible for awaiting client response from crypto handshake |
| InGamePacketHandler | class | This handler handles packets related to general gameplay |
| ItemStackContainerIdTranslator | class | |
| ItemStackRequestExecutor | class | |
| ItemStackRequestProcessException | class | Thrown when an error occurs during processing of an ItemStackRequest |
| ItemStackResponseBuilder | class | |
| LoginPacketHandler | class | Handles the initial login phase of the session |
| PacketHandler | class | Handlers are attached to sessions to handle packets received from their associated clients |
| PacketHandlerAction | enum | |
| PacketHandlerInspector | class | Uses reflection to find out what packets a PacketHandler class type will actually process, so that decoding can be skipped for packets that |
| PreSpawnPacketHandler | class | Handler used for the pre-spawn phase of the session |
| ResourcePacksPacketHandler | class | Handler used for the resource packs sequence phase of the session |
| SessionStartPacketHandler | class | |
| SilentDiscard | class | When a packet's default handler isn't overridden, packets will normally be dropped without decoding and a debug message will be logged |
| SpawnResponsePacketHandler | class |
