InterpretedTerrainFiller 5.46.0
Implements TerrainFiller
Reference terrain filler: evaluates the density function object graph directly (NoiseChunk equivalent with 4x8x4 cell interpolation). Slow, but simple; the generated-code filler must produce identical output.
Methods
__construct()
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public function __construct(\pocketmine\world\generator\vanilla\NoiseRouter $router, \pocketmine\world\generator\vanilla\biome\ClimateBiomeTree $biomes, bool $aquifers = true)fill()
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public function fill(int $chunkX, int $chunkZ, ?\pocketmine\world\generator\vanilla\structure\Beardifier $beardifier = null) : \pocketmine\world\generator\vanilla\TerrainChunkfillBiomes()
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public function fillBiomes(int $chunkX, int $chunkZ) : array