VanillaDataManager 5.46.0
Main-thread side of the automatic vanilla data setup, called when a world using the vanilla generator is created or loaded (generator preset validation).
- Data ready: nothing to do.
- Data missing during server startup (no players yet, tick 0): the fetch runs in a
VanillaDataFetchThreadand the world load waits for it, logging progress. The main thread only sleeps; nothing is ticking yet. - Data missing while the server is running: the fetch starts in the background and this world load is refused with a message (loading it again once the data is ready works). Blocking would freeze the server, and letting generation workers wait would block the shared async pool (and its shutdown).
- Failures (no network, checksum mismatch, generator error) refuse the world load with the reason; the next load attempt retries. Unsupported platforms without a configured Java are reported without downloading anything.
Methods
ensureReady()
php
public static function ensureReady(string $root) : ?stringReturns null if the data in $root is ready, otherwise why the world cannot be loaded yet.
