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pocketmine\world\generator\vanilla\structure\piece ​

Namespaces ​

Classes ​

NameKindSummary
BlockSelector 5.46.0interfaceStructurePiece
BuriedTreasurePiece 5.46.0classvanilla's BuriedTreasurePieces
DesertPyramidPiece 5.46.0classThe desert pyramid (vanilla's DesertPyramidPiece): sandstone pyramid with two towers, the TNT trap room and its four chests, and the archaeo
EndCityPiece 5.46.0classvanilla's EndCityPieces
EndCityPieces 5.46.0classvanilla's EndCityPieces for one start: a house tower, then towers, fat towers, bridges and at most one ship, generated recursively up to dep
IglooPiece 5.46.0classvanilla's IglooPieces
JungleTemplePiece 5.46.0classThe jungle temple (vanilla's JungleTemplePiece): mossy cobblestone temple with a lever puzzle, two arrow traps and two loot chests
NetherFossilPiece 5.46.0classvanilla's NetherFossilPieces
OceanRuinPiece 5.46.0classvanilla's OceanRuinPieces
OrientedPiece 5.46.0classA piece built by code in piece-local coordinates, rotated and mirrored by its orientation (vanilla's StructurePiece helpers: getWorldX/Y/Z,
PoolElementPiece 5.46.0classA placed jigsaw element (vanilla's PoolElementStructurePiece)
RuinedPortalPiece 5.46.0classvanilla's RuinedPortalPiece: the portal template with its processors, then netherrack spread on the ground around it, netherrack drips under
ShipwreckPiece 5.46.0classvanilla's ShipwreckPieces
StructurePiece 5.46.0classA piece of a structure start (vanilla's StructurePiece): a bounding box and the code that places the piece's blocks inside the box of the ch
StructurePiecesBuilder 5.46.0classStructurePiecesBuilder (+ StructurePieceAccessor): the pieces of a code-built structure start while they are generated
SwampHutPiece 5.46.0classThe swamp hut (vanilla's SwampHutPiece)
TemplatePiece 5.46.0classA piece made of one structure template (vanilla's TemplateStructurePiece): the template is placed with its settings, then the data markers a

VanillaMine is a fork of PocketMine-MP, maintained by Luxury Nodes. Not affiliated with the PMMP team or Mojang.