Skip to content

pocketmine\world\generator\vanilla\structure ​

Namespaces ​

Classes ​

NameKindSummary
Beardifier 5.46.0classvanilla's Beardifier: the density added to the terrain's final density around the pieces of structures with a terrain adaptation (beard_thin
BoundingBox 5.46.0classVanilla's BoundingBox: an integer box with inclusive bounds
HeightProviders 5.46.0classHeight providers and vertical anchors of structure data (start_height, nether fossil height)
LocateVanillaStructureTask 5.46.0classSearches the closest start of a structure of a vanilla world on a /locate worker (see \pocketmine\world\locate\LocateWorkerPool): structur
ShapeUpdates 5.46.0classShape updates after structure placement, for the blocks whose state depends on their neighbours: fences, walls, iron bars / glass panes, sta
StructureDefinition 5.46.0classA structure of the worldgen/structure data: its type, the biomes it may start in, its decoration step and terrain adaptation
StructureEnvironment 5.46.0classThe world a generator's structures are computed for: seed, height range, terrain sampler and biomes
StructureGenContext 5.46.0classVanilla's Structure
StructureManager 5.46.0classThe structures of one generator (dimension): where structure starts are (placement + start generation, a pure function of the seed so every
StructurePlaceContext 5.46.0classWhat structure pieces see while they are placed in a chunk (vanilla's WorldGenRegion and the decoration random of the chunk, see StructureSt
StructureRandom 5.46.0classRandom helpers of the structure code: vanilla's WorldgenRandom seeding methods over a legacy (java
StructureRegistry 5.46.0classThe structures, structure sets and template pools of a data cache (worldgen/structure, structure_set, template_pool), parsed once per thread
StructureStart 5.46.0classA generated structure (vanilla's StructureStart): the structure, its start chunk and its pieces
StructureType 5.46.0interfaceThe algorithm of a structure type (vanilla's Structure subclasses: jigsaw, igloo, swamp hut
TerrainSampler 5.46.0classThe terrain as structure starts see it (vanilla's ChunkGenerator
VanillaStructureFinder 5.46.0classThe /locate structure locator of vanilla worlds (registered for the generators "vanilla", "vanilla_nether" and "vanilla_end"): a thin adapte
VanillaStructureLocator 5.46.0classFinds structures of vanilla worlds from the main thread, without generating chunks (for a /locate-like command or plugins): structure positi
VanillaStructureSpawnProvider 5.46.0classStructure spawn areas of vanilla worlds for the natural mob spawner: witches in swamp huts and pillagers around pillager outposts (Bedrock's

VanillaMine is a fork of PocketMine-MP, maintained by Luxury Nodes. Not affiliated with the PMMP team or Mojang.